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You are running v3.0.1 of IPB News
Beta 2.2 just over the horizon!
By: Crazytalk
On: Sun, 17 Aug 2008

Greetings!

Carlton Stevens, from the site Rabbit-Robot.com, has written a great article on PVKII. Using in-depth story telling techniques and incorporating an interview with me, Carlton has put together an amazing feature on our mod, detailing his first impressions and experiences.

"I unsheathed my cutlass and the two of us circled on the top of a giant waterfall. Slipping in and out, parrying, blocking, both our swords flew back and forth. Below us all three teams clashed in a rain of sparks and gunfire. But this little dance was just between me and this huge lumbering gaggle of armor. I parried perfectly, stunning him, and with a strong swipe he fell in a heap off the top of the waterfall and into the shallow water below.

I picked up the chest while laughing maniacally. I just had a sword fight that could have been straight out of a movie. And I won.

And then I was hit in the back of the head with a throwing axe.
"


Altogether the article is a great read and definitely worth checking out.




Beta 2.2 is well underway and very close to release! We're expecting to release within the next week or two.

To give you an idea of what to expect, Jahhur has been hard at work editting pvk_arena and pvk_saints to fit the flow of gameplay better. Arena has a very new look:




There are plenty of new features as well, including some new grail effects for the HUD:




Those of you who haven't been following the Dev Journals may also enjoy reading about the new Parrot Naming Feature.
A changelog will be available soon enough, we don't want to spoil everything!

On another note, the new Gestir class is underway for 2.3. You may have seen a picture in one of the forum threads of the first person spear! If not, you should join the community at http://forums.pvkii.com
Ferretking has recently joined the team as a concept artist. He's already working on the new classes and has provided us with two colored poses:



That's all for now, I look forward to our next news post which should include download links!

Comments(21)


2.2 - Change of Plans!
By: Crazytalk
On: Sat, 02 Aug 2008

Hey everyone!

We've got a little news today on the progress of our next patch.

First, I want to clear something up that has changed recently. In the past we had plans of making 2.2 the Orange Box Engine patch. However, we're currently in the process of working on 2.2 as a bug fix only patch with a few additions and changes. We were originally going to name it 2.1.1, but decided to go with 2.2 to avoid confusion. This is only a minor naming difference, hopefully everyone will understand. So now our original plans for the Orange Box engine and other features patch will be named 2.3.

As for the new 2.2 patch, things are going well. There have been many suggestions and other posts made in the forums and we've taken the time to read them all. 2.2 is well underway and we hope to get it out as soon as possible. As of this news post we're having a bit of minor trouble with our internal file hosting, though once this is cleared up we're going to keep on rolling through these fixes and tweaks!

A few of the things you can expect to see in 2.2 are:

-Grail is automatically transfered to the killer of the carrier if close enough.
-The player who kills the Grail carrier has health and armor restored instantly.
-Reduced movement speed and health boosts of the Grail carrier.
-Last Team Standing relies on mp_timelimit and mp_winlimit to avoid 5 minute map switches.
-Fixed pickup respawn issues on Deathmatch maps.
-Fixed a Blunderbus exploit.
-Reduced damage taken from perfect parry.
-Fixed bug with assisted suicides.
-Skirmisher, HK and Huscarl specials now break props so be careful around those explosive barrels!
-Much more!

This is just a small list of changes, there are a few surprises we are holding off for now! There have also been a few changes to some of the maps that will be worth checking out at release.

I would like to take this time to mention to the server owners out there an undocumented feature that was included in 2.1. There is a text document named adminlist.txt, which can be found in the pvkii\scripts folder. Using this document, you may add the steam IDs of your admins and they will have blue icons in-game just like the Red and Orange ones of the Dev team.

You may also notice a new donate tab on the front page of our site. We are now accepting donations to the mod for contests and other community related events. Any money donated will be used strictly towards prizes for future contests. If you are interested in donating, please include your steamID in the comment field so we may add your name to the Dev Contributors list, giving you a white icon on the in-game scoreboard! You will not see the icon right away in most servers until the patch after your donation, though we will do our best to update the list in the official servers as quickly as possible.

We hope everyone's enjoying 2.1 as much as we are! We've gotten a lot of feedback and suggestions that we're taking into consideration for the next few patches.

Comments(34)



 


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